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FOODMACHINE 2007

MYKIE'S GUIDE TO WHY TENTH EDITION IS AWESOME
By Mykie Noble
(Resident Judge & Knucklehead at The Roundtable)

This year's Magic Game Day is almost upon us, and what promises to be Magic's finest core set ever is almost here.  With the return of old favorites of our older players, as well as the creation of new ones for newer players, this set has something for everyone.  So what does tenth offer you?

 

Legendary Permanents

 

For the first time in Core Set history, Legendary Permanents are making their mark on Tenth Edition.  Each color gets two of these Legends of Magic's past, as well as an artifact.  With classics such as Squee, Goblin Nabob to once again power your Stormbinds, to Reya Dawnbringer once again creating an army of raised soldiers.  Make sure to be one of the first players to get to our Game Day event so that you can receive your own promotional foil Reya Dawnbringer!

 

Lands

 

Not only do you get some of your favorite basic land arts as voted upon by the Magic community, but also there are many different lands for those who need that perfect manabase.  With the well-needed removal of the Urzatron, Tenth Edition now has room to feature the Urza's Legacy manlands.  From Treetop Village to Ghitu Encampment, these lands are ready to spring up and attack at a moment's notice.  Also, with the return of the two-colored painlands, we can once again play two or even three-colored decks with very little problem.

 

Black Borders and New Art

 

For tournament players such as myself, I generally shy away from the core sets of the past due to the displeasing nature of having white borders on only a few of my cards, instead opting for the older and more expensive versions of the card.  However, with Tenth Edition being entirely in black borders, players won't have to go to great monetary lengths to make sure that their weapons of choice are both appealing visually and mechanically.  With over 50 pieces of new art, those who are into Magic's artistic side will not be disappointed.

 

Token Creatures

 

With Tenth Edition featuring such hits as Siege-Gang Commander and The Hive, there will be many opportunities to create token creatures during your games.  And what better way to do so than with the creature tokens that will be included in every pack?  Now you won't have to go scrounging for a piece of paper to write the info on, only to forget about it since it looks like a piece of trash.

 

Old-School Powerhouses

 

With the return of old-school powerhouses like Incinerate, Crucible of Worlds, and many others, Tenth Edition promises to be one of the strongest core sets ever.  Whether you want to beat down with Troll Ascetic, or hold off the opposition with Steel Golem, the power of this set is definitely something to behold.

 

Although I only scratched the surface on the hundreds of things that this set has to offer, I hope that you enjoyed it.  See you at Game Day!

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Updated on 8/28/2008 @ 6:15 PM